Chinese gamers protest imposed time limit for MMOs
A number of Chinese WoW players have signed a growing petition to protest China's plan to limit online gaming to three-hour sessions in 2006. Truth be told, the petition has only collected 1,000 signatures—only a fraction of the 1.5 million Chinese WoW subscribers—but it's showing signs of growth. In addition, protesters have been using their online monikers instead of their real names.
A handful MMOs in China already have anti-addiction (time limit) systems in place, which leads several game operators to believe that the proposed system won't have a huge impact on the online market. Still, is MMO-addiction becoming a serious problem? How long before we have MMO therapists, detox clinics, and anti-gaming prescription drugs?