Yesterday on Massively: November 29, 2007
It's Friday, and you know what that means! One more day at work/school/etc. before it's time for another relaxing weekend. Ah, yes, weekends, the bastion for those not cursed with finals wanting to get away from the hustle and bustle. Of course, if you've been far too busy this week to catch up on gaming news, it's all good. Every morning we wrap it all up in a pretty package and deliver it here to you. And for days as busy as yesterday was, that can be very handy!
Features
- The Daily Grind: The end of the affair
- The Digital Continuum: Don't drink the casual koolaid
- Behind the Curtain: Evolving the World of Warcraft
- Cinemassively: Mercury Metropolitan's 18th birthday
- One Shots: A hidden mural
General news
- Read the patch notes for AC's November update
- Damion Schubert seeks a different kind of grind
- EVE Trinity screenshots galore
- Massively interviews Netdevil's Hermann Peterscheck, producer of Jumpgate Evolution
- RF Online on going free-to-play, localization differences
- New MMO: Luminary: Rise of the GoonZu
- CoX costume token, free respec delay
- Wearable MoCap suits to put animators out of a job
- Poll confirms six Stargate Worlds planets
- AcroGames using Unreal Engine in new online game
- DOMO: Broken mirror, broken dreams
- Tchurvul and Derneal battling openly in DDO
Contests
Lord of the Rings Online
Tabula Rasa
EverQuest II
- EQ2: RoK's screwy itemization to result in upcoming nerfs
- Community cartographers take on Kunark
- Magazine comes with EQ2 in-game item
Second Life
- Default entered against Leatherwood
- Should we, the residents, motivate the Second Life developers? How?
- Should the dead live on in avatar form?
- Second Life viewer 1.18.5 released
- Second Life Windlight update pushed out
Discussion
- So, why DO you play opposite your gender?
- Confronting the grind (and finding it in ourselves)
- MMOGs: missing a sense of mystery