The Daily Recap

Player vs. Everything: Coolest classes ever
For most fantasy MMOGs, the basic classes you can expect to be playing aren't too hard to predict. Whether you're a stalwart warrior with shield in hand, a crafty mage raining fiery bolts of destruction, a sneaky rogue with poison on his knife, or a benevolent cleric healing the wounds of his allies ...
Air Rivals: EVE Online lite?
If you've ever wanted to play EVE Online, but you're not into the hardcore PvP aspect, the economic corporations, the mining, the extreme vastness of the universe or you simply don't have any money at all, Air Rivals might just be the game for you.
AoC answers from 'Ask Kalanthes' #2
The second batch of answers from Age of Conan's "Ask Kalanthes" have appeared. This time around we're treated to a large batch of pre-launch questions such as system requirements, RP-PvE servers, what happens when you die and various class-related questions.
The Digital Continuum: Cinematic combat
I've played a lot of MMOs in my life, but to be honest I've grown very tired of the tried-and-true combat most games offer. For a long time I've thought that maybe adding extra layers of mechanics on top of the combat — like WAR seems to be doing — would help, but now I'm not so sure that's quite the right answers
Tokyo content developer offers a mobile future for MMOs
Gamasutra just recently put up notes from a unique lecture given at this year's Game Developer's Conference. David Collier, president of the Japanese group Pikkle KK, offered up a Tokyo-focused vision of the future of MMOs.

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