The Daily Grind: What do you think of the subscription model?

We don't always give free-to-play MMOs as much attention as we give to subscription-based games, but we are quite aware that the F2P model is hugely popular. Yesterday, we linked to a blog post on The Forge comparing the two business models. But we thought it would be interesting to ask what our readers think.

Some hardcore types believe most F2P games are of poor quality. But the reality is that more people play microtransaction-based games than do subscription-based ones. A lot of times the downsides of the subscription model are overlooked in the gaming enthusiast community. For example: subscription MMOs incentivize developers to stretch out gameplay over more hours than might be ideal for fun, in order to keep subscribers hooked as long as possible.

We know most of our readers are more likely to play subscription-based games, but do you have any complaints about what that model does to your experience? Do you ever wonder if F2P is the way to go?

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