Atlus toning down Catherine's difficulty with upcoming patch
Hashino and the team wanted the climbing segments to convey the "thrill of a nightmare" and leave the player with a "clear sense of accomplishment," admitting that perhaps the staff had become too well-versed in the game to realize that it had become too hard for the people who didn't make it. A patch is currently in development at Atlus, aimed at balancing out this difficulty, so people can follow the story instead of merely falling from illusory block towers.