Daniel Whitcomb

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Stories By Daniel Whitcomb

  • BlizzCon 2010: Diablo 3 Q&A panel highlights

    On the second day of the BlizzCon, a handful of members of the Diablo 3 development team, lead by game director Jay Wilson, sat down to answer questions from BlizzCon attendees. There were a lot of questions asked, and a few nuggets of useful and intriguing information gleaned. Let's take a look at some of the highlights.

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  • BlizzCon 2010: Diablo 3 panel covers Artisans, armor models and atmosphere

    The Diablo 3 crafting sanctuary panel, much as the name suggests, did introduce a look at the new Diablo 3 item crafting system. However, it also covered quite a few interesting inside looks at the philosophy and process of the upcoming Blizzard game. As game director Jay Wilson puts it, Sanctuary is a world at war. It's been 20 years since the events of Diablo 2, in which the 3 prime evils were vanquished, and hell has been preparing for revenge ever since. The development team has been working on building that world under siege, and this panel was meant to reveal a little bit about how they've been going about doing that.

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